First of all, let me welcome you to Givit Game Studios blog posts.

We are going to try to blog posts once a week about what is happening in the studio.

This week I am going to talk about THE WITCH OF ERAST our first mobile game.

  1. The Game

The game is a “collect it all adventure game” (in my own words for a new genre 🙂 ) where you play a witch that flies and collects flowers. Our inspiration came from two different sources. First is the main theme. We wanted to bring out an Afrikaans game of Liewe Heksie but due to copyright and trade marks we didn’t have the funds or resources to do so, so we decided to bring out our little witch game and started our own “franchise” so we will see what will happen to our little witch. The second inspiration came from a game called ROID RAMPAGE from Butterscotch Shenanigans. We love that game so much that me and Hugo decided to make our own “fly game” and that is where THE WITCH OF ERAST was born. Here is a link to ROID RAMPAGE

2. The Realease

We are going to launch the game on iOS and Android. We are still thinking about to release the game on Windows, Linux and OS X. The release date was due for end of September 2016 but after a long thought, we decided to move the release to end of October 2016.

Here is a small little video of the gameplay running real-time in the game engine

Thank you for taking the time to read our small blog posts. We will keep you up to date with the final release.


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